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HELLRUN was a student project made in only two months as part of a Unity course. It is a fast platformer with rogue-lite elements.
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On this project, I was the only developer on the team, most of my time was spent on the Player to make sure It had very fast-paced gameplay.
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I also spent quite a bit of time making AI for the enemies !
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One of my first C# projects, as I was using Visual Scripting on previous projects.
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